An executive from virtual reality
company Oculus says consumers shouldn't be concerned about an invasion
of their privacy when using the Oculus Rift.
"It's a new medium," said Rubin during a Thursday interview. "People want to know. They have a right to ask. We'll answer. It'll be fine."
Sen. Al Franken (D-Minn.) wrote an open letter to Oculus CEO Brendan Iribe earlier this month asking for details about user data collected by the new VR system, which is worn on users' heads and can detect movement, location and sound.
"Oculus' creation of an immersive virtual reality
experience is an exciting development, but it remains important to
understand the extent to which Oculus may be collecting Americans
personal information, including sensitive location data, and sharing
that information with third parties," he wrote.
Franken is asking for more information about how the Facebook-owned
company is handling data collected from users. He noted in his April 7
letter to Oculus that "the collection, storage and sharing of personal
information may enhance consumers' virtual reality experience, but we must ensure that Americans' very sensitive information is protected."
Franken asked Oculus to respond by May 13. Rubin declined to specify when Oculus would address the questions.
"We're going to answer all of that in due time," said Rubin, a video game industry veteran who joined Oculus in 2014. "We're absolutely confident that people are going to say, 'Oh. Yeah. Right.'"
The Oculus Rift began shipping to consumers March 28. It
costs $599 and features a headset with a microphone and a pair of
high-definition screens capable of broadcasting images when connected to
a high-powered PC.
HTC has a more detailed privacy
policy for its similar HTC Vive, an $800 system created in a partnership
with video game creator Valve released April 5. The smartphone maker's
privacy policy states it "will not share any personally identifiable
information with third parties for marketing purposes" without users'
consent.
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